Phasmophobia is a 4-player, online co-op, psychological horror game. Private betas for development builds will be offered to those who offer regular feedback and can directly influence the future of the game.” “The community will be involved in every step of development and can provide us feedback and suggestions in the Steam Discussions as well as our Discord server. How are you planning on involving the Community in your development process? The price will likely change upon final release out of early access however we will always give players enough warning before we make any pricing changes.” “The price will change during the early access period once we have added a significant amount new content. Will the game be priced differently during and after Early Access? There are also daily and weekly challenges offering plenty of replayability that will continue to grow during development.” “The current build provides players with a large variety of ghost hunting equipment, each with three tiers of upgrades and many maps to choose from. What is the current state of the Early Access version? This includes more equipment, maps, ghosts, content suggested from community feedback as well as improving on all the current systems to get the game to its full potential.” “We plan to add a lot more content over the early access period. How is the full version planned to differ from the Early Access version? “The current plan is to get to a full release late 2024 however this may change depending on features added and how the game will progress through early access.” In my opinion, that makes it the best way to play because it keeps things interesting.“We want to get the game into the hands of players midway through development in order to make sure we make the best game possible.”Īpproximately how long will this game be in Early Access? The ghost hunting sim gets pretty regular updates to its main early access version, but the beta branch gets even more frequent incremental changes. These two new spooks haven't arrived just yet, but Phasmo's developer posted a little teaser indicating that they'll be coming in the next update to the beta branch. A mansion and apartment complex are both possibilities along with an additional small house map. Over in the longer term development column, it looks like Phasmo's developer still has plans to develop some big new maps at some point. At least this time it's coming back just as a daily goal and not a goal inside a mission. The second one is capturing a photo of dirty water, Phasmo's former worst objective. Snapping a three-star ghost photo seems like a fine goal. Another dangerous ghost disaster.Īlso marked as coming in the next beta update are two new daily objectives to complete for some extra cash. You also don't have setup time safe from being hunted during professional contracts. That's likely going to make them particularly dangerous during professional level contracts where every room on a map is cold when you arrive. So that's a recipe for disaster.įor its part, the Hantu is able to move faster in low temperature areas. That's fine and all, but one of the pieces of evidence you'll need to know it's a Yokai is speaking to it through the spirit box. The Yokai gets angry when you talk near it, which increases its chances of attacking. Phasmo's development Trello board reveals what we can expect from both ghosts including their special abilities. The upcoming Yokai and Hantu both sound like they're going to be tough to flush out without getting killed. Phasmo has gotten lots of changes during early access, but this will be the first time it's introduced new ghosts. Phasmophobia has teased that it's about to get two new types of ghosts on the game's beta branch. That's right, it's the time of the pre-weekend where I'm trying to decide if I need to pack up my ghost gear to do a bit of spook simming before Monday. Would you look at that, it's Phasmo Friday again.
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