The battle system is easy to pick up and the options of what your characters learn in the ways of skills and magic is endless. As you find more shards, the more land that will appear thus the further you can advance in the game. You find shards of land along your quest and use them to form specific pieces of land around your home island. As I said before, the graphics are horrible (Even for PS1 standards)but the gameplay and depth of the game more than make up for this inadequacy. I expected the graphics to be downgraded and they were.significantly but the good news is this: It doesn't matter!Īnyone who enjoys a good RPG will love this game. I felt that the the 8th installment was probably one of the best games I'd ever played, so I was excited to get my hands on the 7th. I just recently finished playing Dragon Warrior VIII and decided to catch up in the series of Dragon Warrior/Quest games. That is their, and this installation's, charm, which makes it-for all its shortcomings and anachronisms-worth recommending. Hours must be spent in the field gaining experience before you're set to venture to a new continent, or have the necessary funds for subsequent levels of armor and weaponry. The Dragon Warriors have always been marked by an extremely strange gameplay-if you want something, you have to earn it. Still, I'll be damned if there isn't an intensely enjoyable aspect to the constant cycle of discovery and exploration of the rising islands, of gaining new abilities through the job system, of trying to fulfill one of the side quests. That ultimate plot, when it emerges, doesn't cohere particularly well, and it's hard to care about the vacuous primary characters, much less the interchangeable secondary characters. To make new islands appear one must collect shards discovering one gives one a glimmer of satisfaction that proves addictive. Each island has its own little conflict to solve, some of which are fun on the way one picks up pieces of the overarching problem, which I won't give away here. The plot is gargantuan - a systematic search thr ough myriad islands, enlarging the original over-world in the process. Battles are quick, too, but still text based: the enemies, in a strange mix between action and screen, begin moving only when attacking-at other times they appear like pictures in a book. Easier on the eyes than your old-school NES games to be sure, but nothing of any independent attraction. Characters are flat, meander through a three-dimensional world, colorful, but somewhat bland-certainly nothing close to the meticulously detailed cityscapes of the Final Fantasy series. The graphics are a huge leap over previous Dragon Warrior incarnations, and a huge leap behind other contemporaneous RPGs. Read full reviewĪnother great addition to an original seriesįor the quaint graphics, the thin characters, the so-so plot, and the time-intensive job system, I still spent most of the journey enjoying myself. ![]() Although the graphics can be quite irksome at times and eventhough the game has some annoying and tedious parts, the overall quality of the story and the customizable job system compensate for its flaws. Based on Dragon Warrior 7’s merits and flaws, I would give it an 8/10. ![]() For a first playthrough, I would highly recommend a walkthrough or a strategy guide. There is some little in-game help but the hints the NPC gives you can be vague at times. Finding the shards is very important in the game because without the new shards you cannot continue your quest. However, if someone new does join your team and his or her skills aren’t up to snuff, then you may need to grind a bit in order to give them a better skill set. A few characters come and go from your party, but you have access to them all eventually, so none of your job experience for your characters go to waste. ![]() Firstly, a bit at the beginning then once you have access to the jobs, you will need to do a lot of grinding to build up your skills for a tough boss fight, and then you will have to do some grinding near the end of the game. There is grinding in this game, but you only really need to do in three places. Yes, this is the longest Dragon Quest game in the franchise. If you wish to experience everything in the game, including the two post-game bonus dungeons on your first playthrough, then you are looking at approximately 80 hours of gameplay. You also need to invest a lot of time in this game. Beating them doesn’t require a ridiculous amount of grinding but it does require some ingenious strategizing and even a little bit of luck. ![]() I have to mention that this is one of the harder Dragon Quest games, mostly because some of the bosses can be quite difficult. I don’t consider it to be the best Dragon Quest game in the franchise but it has enough charm, originality, and challenge to stand on its own. I would highly recommend this game to any old school RPG fan.
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